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Brian Dear, on PLATO, Eventful and further adventures
permalink #51 of 134: Ari Davidow (ari) Mon 16 Nov 09 08:34
permalink #51 of 134: Ari Davidow (ari) Mon 16 Nov 09 08:34
I also wanted to follow up on something that <dshif> posted earlier about linear vs. threaded. In several systems that I have used in recent years, there is a default view (for the well, liner views might be preferred; a support forum does much better with threaded views) but the forums visitor has a choice of at least linear, threaded, outline, or other views. It sounds like PLATO was more of a WELL-style linear system, but that's not something that needs to be hardwired any more - or is there a reason your experience indicates that we might want to hardwire a preference in this area?
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permalink #52 of 134: Brian Dear (brian) Mon 16 Nov 09 10:08
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permalink #53 of 134: Brian Dear (brian) Mon 16 Nov 09 10:15
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permalink #54 of 134: Brian Dear (brian) Mon 16 Nov 09 10:29
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permalink #55 of 134: Ari Davidow (ari) Mon 16 Nov 09 10:54
permalink #55 of 134: Ari Davidow (ari) Mon 16 Nov 09 10:54
Well, then, let's look at this from another perspective. What is PLATO's legacy for today? I guess this is a two part question--first, talk a bit about PLATO's progeny-- systems that were clearly influenced by PLATO (I think you've already touched on some of this). Second, if you were designing a new system today, what are some takeaways or Design Patterns derived from PLATO that =should= be among the design considerations of the new system. I am especially interested in this second part because I feel that just as the first generation web tools lost much of what was good from terminal-based applications (PLATO, included), that knowledge loss is even greater as we move to web 2.0 and beyond--having lost, I believe, much of the general understanding of what makes forums work (not necessarily a PLATO-driven knowledge area) in favor of sharing widgets and friend's status reports. As I type this, it occurs to me that the diversity of applications that I considered lost between, say, the terminal version and web version of the WELL is recovered in large part by web 2.0 tools--there is a lot you can do on sites such as Flickr or Facebook--they are no longer one-application sites. How might that compare with the many ways that an individual could use PLATO, as you just described?
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permalink #56 of 134: Brian Dear (brian) Mon 16 Nov 09 11:01
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permalink #57 of 134: Brian Dear (brian) Mon 16 Nov 09 12:35
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permalink #60 of 134: Brian Dear (brian) Mon 16 Nov 09 16:15
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permalink #61 of 134: Ari Davidow (ari) Tue 17 Nov 09 05:47
permalink #61 of 134: Ari Davidow (ari) Tue 17 Nov 09 05:47
I don't want to draw you too far off-track, but tell us more about NovaNet. I guess I'm curious both about what defines success--how many people are using it in what (types of?) markets, but also, to what degree is NovaNet using current technology--it it safe, for instance, to say that NovaNet is using web-based teaching, or that language is no longer confined to American English via ASCII, as opposed to Unicode?
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permalink #62 of 134: Brian Dear (brian) Tue 17 Nov 09 07:58
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permalink #65 of 134: Ari Davidow (ari) Tue 17 Nov 09 08:52
permalink #65 of 134: Ari Davidow (ari) Tue 17 Nov 09 08:52
This is fascinating, but it gives the impression that NovaNET hasn't advanced the PLATO ideas--that it is selling the old same thing that was developed forty years ago, as last revised, I dunno, thirty years ago? If that is the case, one has to wonder, in this day of networked classrooms, who cares about NovaNET? Why is there still an audience? I am slowly getting the sense that PLATO existed, that it was a fascinating project far ahead of its time, but that it is also something of its time--it foreshadows later advances, but doesn't necessarily contribute to them, and isn't necessarily connected to anything happening today. It's like reading about the library of Alexandria--one is intensely curious about what it was like at the time, but the concept of "library" had to be rethought and reinvented, later (up to a point). By way of contrast, I think of PARC where computing as we largely know it was invented, even though Xerox didn't benefit much from those inventions.
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permalink #66 of 134: Brian Dear (brian) Tue 17 Nov 09 09:28
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permalink #70 of 134: Gail Williams (gail) Tue 17 Nov 09 09:56
permalink #70 of 134: Gail Williams (gail) Tue 17 Nov 09 09:56
Xerox PARC famously inspired the Mac down the line... Maybe PLATO is the great granddaddy of the ipod.
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permalink #71 of 134: Brian Dear (brian) Tue 17 Nov 09 09:57
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permalink #72 of 134: David Woolley (drwool) Tue 17 Nov 09 13:21
permalink #72 of 134: David Woolley (drwool) Tue 17 Nov 09 13:21
Wow. I think Brian Dear has the most encyclopedic knowledge of PLATO of anyone alive. Those of us who lived the PLATO life back in the 70's and 80's owe him much gratitude for so persistently and passionately working to tell the story to the rest of the world. My first PLATO experience was around 1968, when I was a freshman at Uni High. The PLATO lab happened to be less than half a block from Uni. For a few weeks my math class consisted of taking geometry lessons on the PLATO III system, which predated the version of PLATO Brian has been talking about. PLATO III supported a single classroom of maybe 30 terminals, each of which consisted of a small Sony black & white TV screen and a teletype keyboard with round keys. The geometry lessons would, for example, explain the properties of a trapezoid, and then ask us to draw one on the screen using arrow keys to move a cursor around on a grid of dots. Extremely primitive by today's standards. But when you consider that in 1968 the entire concept of timesharing computers was brand new, and almost everywhere else in the world computers could only be used by handing a deck of punched cards to an operator and waiting to get back a bulky printout full of arcane error codes, it was way ahead of its time.
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permalink #73 of 134: David Woolley (drwool) Tue 17 Nov 09 13:45
permalink #73 of 134: David Woolley (drwool) Tue 17 Nov 09 13:45
I was re-introduced to PLATO three years later by Kim Mast. Kim and I were in our junior year at Uni. Kim's older brother Phil had a job as a student programmer on PLATO and had given him the secret of logging into PLATO III in "author mode". This wasn't high-tech security: all you had to do was type "4891" on the "Press Next to begin" screen. (4891 was, of course, 1984 backwards. I don't know whose idea that was, but I imagine it was chosen because it was easy to remember.) Anyway, getting into "author mode" was like breaking out of jail. Instead of being stuck in some pre-assigned geometry lesson or whatever, you could roam around online and look at the source code of lessons, and even write your own. Kim and I got our hands on a TUTOR manual (the programming language PLATO lessons were written in) and proceeded to write something we called "The Uni High Dummy Test" which took you through a series of idiotic questions and, as best I can recall, pretty much told you that you were stupid no matter what you did. Good fun. The point is, though, that TUTOR was such an easy programming language to learn that a couple of teenagers with no prior computer experience at all could read a few pages of the manual and an hour later have a fully interactive program up and running. And it's not insignificant that the folks running the PLATO lab were pretty relaxed about letting kids like me come in and mess around, as long as we didn't cause too much trouble. (I only crashed the system once or twice, I think -- I remember once when I'd discovered a way to make one terminal initiate a keypress on another terminal, after which I couldn't help wondering what would happen if I connected all the terminals in the classroom into a keypress loop. The answer is, nothing good!) When I graduated from high school I immediately got a job as a junior system programmer at PLATO, which I kept for the next five years. It was during that period when I wrote some software that was actually useful, PLATO Notes being the most noteworthy.
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permalink #74 of 134: David Woolley (drwool) Tue 17 Nov 09 13:54
permalink #74 of 134: David Woolley (drwool) Tue 17 Nov 09 13:54
I'd like to make a couple of very trivial corrections to Brian's description of PLATO signons. First, as I recall, PLATO didn't allow spaces in signon names, so if your signon was a first and last name it all had to be run together. Earl Truss's signon was actually just truss/s. I was woolley/p during my years as a junior system programmer at the U of I. Which leads me to my other minor correction, which is that (at least on the original U of I system) group "p" had exactly the same powers as group "s". The only distinction was that "s" was reserved for the senior system staff (in other words, adults) while "p" was for us kids -- college students, mainly. So while "s" carried a bit more prestige, in practice anyone with an "s" or "p" signon was considered something of a demigod -- and either one could royally screw up the system with ease.
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permalink #75 of 134: David Woolley (drwool) Tue 17 Nov 09 14:31
permalink #75 of 134: David Woolley (drwool) Tue 17 Nov 09 14:31
A ways back, Ari asked "Can you speak to that diversity and how it may have affected how people related to the system? Did the multiplicity of purposes make the system more sticky?" Absolutely. But when it comes to "stickiness", one thing to keep in mind is that in the early years of PLATO, there was literally *nothing* else like it. Yes, there were some other time-sharing systems at other universities, and a few even sprouted discussion software akin to PLATO Notes during the mid 70's. But each of these was an island unto itself. If you were lucky enough to be at the U of Illinois or someplace else where there was a cluster of PLATO terminals, it was very probably the only interactive, social, online environment you'd ever seen or had any chance of getting access to. So the concept of "stickiness" in the sense that we use today when we talk of a web site being "sticky" didn't really exist. If the online experience attracted you, and you happened to have access to PLATO, you were, well, stuck on it. But aside from that, it was easier to create interactive software on PLATO than just about any other computer system of the time. The TUTOR language made it ridiculously easy to do basic things like put text on the screen, ask for user input, and respond typed answers or keypresses. Of course, to write sophisticated games like Empire or Avatar took considerable skill, but the entry point for beginning programmers was deliciously simple and immediately rewarding. The low barriers to entry, plus the exciting social and gaming environment that began to grow around PLATO, and the possibility of gaining admiration and prestige in the PLATO community for creating a popular game, all added up to an environment that sparked many people's creativity and led to the creation of a plethora of addicting online games.
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